As the resources were limited, Fuse decided not to develop the game for the GameCube, resorting to the Game Boy Advance instead. Afterwards Barritt and Horrocks went to Seattle to pitch the idea to Nintendo of America executives, and were approved. So they thought about a Mario pinball game, and produced a playable demo, featuring both the possible first area and the last one with a showdown with Bowser. Development Īs Adrian Barritt and Richard Horrocks, veterans of the Pro Pinball series, had founded Fuse Games, they decided that, in the words of Barritt "we needed a bit of impact before they would even bother to speak to us". To save Peach, Mario uses the Spherasizer to turn into a ball, allowing for the pinball action of the game. As Peach is about to take her turn, two Goombas kidnap her by aiming the cannon towards Bowser's Castle. Mario and Princess Peach visit a funfair and wait in line to try a ride called the Air Cannon, where the rider is turned into a ball via the Spherasizer and shot out of the cannon. The worlds consist of the Fun Fair (the main starting area), Grassy Greens, Frosty Frontier, Shifting Sands, and Bowser's Castle. There are five different worlds, each guarded by a boss. Mario must explore different areas to reach his aim of saving the princess. ![]() To proceed, Mario must collect enough stars to open specific doors, a gameplay element borrowed from Super Mario 64. Note the counters for stars, coins, and lives on the HUD. Gameplay Mario, a ball, has just been hit by a flipper. The game also got a re-release for the Wii U Virtual Console. It is the ninth Mario game for the Game Boy Advance and is considered a spin-off into the Super Mario series of games. After the Egyptian Koopa is defeated again, the player earns 1,000,000 points and can obtain a Star.Mario Pinball Land, known in Europe and Japan as Super Mario Ball, is a pinball video game developed by Fuse Games and published by Nintendo for the Game Boy Advance, released in 2004. During this fight, the magic spheres from the enchanted obelisks are created much more quickly. The Egyptian Koopa reappears and is fought again after all the Pokeys are defeated in his rematch room in the Fiery Stage. Once defeated, he shrinks away and leaves behind his headdress and canes, which disappear soon after, as well as four Yellow Coins and Blue Coins each and a Star Key. Hitting the Egyptian Koopa grants 10,000 points each time, and doing so three times defeats him and grants 500,000 points. Yoshi Eggs can also be affected by the enchanted obelisks and magic spheres. ![]() To attack the Egyptian Koopa, Mario has to run into the enchanted obelisks to make himself extra large and hit him while big. However, if Mario hits the enchanted obelisks, he will become bigger. ![]() He attacks Mario by using enchanted obelisks to make magic spheres appear the spheres follow Mario, and when they touch him, they make him smaller and more likely to fall out of the area. He first appears as a statue, turning "real" when Mario reaches his room and presses the floor panel. He appears inside the pyramid in the Shifting Sands Stage and is capable of floating. The Egyptian Koopa is a large ancient Egyptian-themed Koopa Troopa who is one of the bosses in Mario Pinball Land.
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